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Getting Started

Welcome to Pokémon Mystery Dungeon: Unity!

Want to join the group? No problem! The group is always open, so people are more than welcome to join in whenever they like! Just hit the Join button, and you'll be automatically accepted.

New members should look over the journals listed below to learn more about how the group works:

Once that's out of the way, download one of the applications located in the References and Resources folder and begin filling it out with your team's details. Then, simply upload the application to your gallery and submit it to the corresponding Recruits folder as well as to the Andalusst Atlas, and you'll be ready to participate in the group's events. Good luck!

Affiliation Status: Closed

:bulletgreen: CURRENT STATUS :bulletgreen:

Edited August 8, 2015, 3:47 PM GMT-0
The new tasks for the Cactus Fields are out!

Edited March 1, 2015, 12:00 AM GMT-0

The Basalt Halls Dungeon is now over! Thank you to everyone who got their entries in on time!

A note for members: If your Dungeon entries are not on the Atlas yet, please submit them as soon as possible so we can properly tally up the Storehouse numbers! Depending on the results, we will hand out Star Coins and/or release some new accessories accordingly as soon as we're done checking entries.

Edited February 27, 2015, 11:36 PM GMT-0

A quick reminder that using PMDU as a platform to call out or otherwise harass a member you have personal issues with is not acceptable.

Anyone caught submitting entries for the sole purpose of chewing out another member will be looking at possible suspension. Members posting with backlash responses may also be looking at possible suspension, depending on the severity of the offense. Someone harassing someone else does NOT give you the right to harass them in return. Please keep dirty laundry out of the group, especially if the aim is hate mongering.

On that note, if you’re being harassed or bothered persistently by a PMDU member, please come to the IRC and talk to an admin, or send the group a note.

Edited February 3, 2015, 11:32 PM GMT-0

Attention, PMDU members! After some deliberation, we have decided to extend the Basalt Halls Dungeon event! The new deadline is now three weeks past the old, at February 28th, 11:59 PM GMT-0. This will give members a fair bit more time to work on their entries, so don't let it go to waste! Let's see some more great entries from our amazing community! Good luck, everyone!

Andalusst Atlas
Member submission to the Atlas is mandatory for group participation. This off-site database allows admins to check through member's submissions in a more organized manner while taking the load of keeping track of inventory off of members' shoulders.

The go-to place for members to locate all types of information related to the group. NPC profiles, location overviews, and past events can all be easily located here. However, being a Wiki, there will generally always be information needing to be added, so please bear with us as progress is made.

PMDU tumblr
This is where you'll find tidbits on upcoming content, extensive Q&A about the setting, and other things relating to PMDU's production.

PMDU chatroom (IRC): server - / channel - #pmdunity
Mibbit link

This is where the mods hang out. Got questions? Need help? Or just want to hang out with other members and talk? Then join us on the PMDU IRC

:bulletgreen: Current Story :bulletgreen:

A Path to the Desert (Page 1 here)
A Path To The Desert Page 19 - final by ChillySunDance

Latest update: Page 19 (FINAL), Nov. 28


Group Leader


Guild Admins


Guild Helpers



Countdown to [Task Deadline] Cactus Fields

Sunday, November 29th @ 3:59pm

Please place your Dungeon submissions in the appropriate Arc 2 Tasks and Errands folder in the PMDU gallery, and submit to the Cactus Fields slot on the Andalusst Atlas.

Cactus Fields Tasks [OPEN]

Mon Aug 24, 2015, 8:55 PM by Durkasao:icondurkasao:

Greetings everyone, I hope you've all had time to set up camp and refresh yourselves from our long day of travel. As you may already have heard, will be stopping over here in the Cactus Fields until the day after tomorrow. We should all take this time to prepare for the work we will be doing as this expedition progresses. I would like to remind you all to extend the utmost courtesy to our guides, Aisha and Hathor, and especially to our host, Sherman. I would also like to remind you to be exceedingly careful while coming and going throughout the Fields, as the ruffians who were ejected from the Thirsty Cacturne may be lurking in the brush.

Aw gosh, Miss Chelle, that's awfully sweet of you, but it's no trouble at all to have you fine folks here. And please, don't worry about them louts. They're just some small-time hoods hidin' out from Sheriff Kain ... uh, I admit I did serve them, until they decided to make fools of themselves. But really, this happens all the time. In a few days they'll run off, or I'll go thrash 'em. So please don't trouble yourselves, y'hear? What's important right now is that y'all make yourselves comfortable!

Well, I'm sure we work somethin' out to handle that bunch, but yeah, we could all use at least a little R-'n-R after that long, hot march. An' we should take some time an' get to know the locals, too. I'll be lots has changed since I was here last, I want to catch up! I say a bit of a party is in order, don't ya think?

Whatever you do, just make sure it's done by the morning after next. I and mine are leaving for the city with or without you all. And don't travel outside the Cactus Fields at night, either, unless you want to add your dried-out bones to the scenery. That's all I've got.


:bulletblack: General Briefing :bulletblack:

DUNGEON DEADLINE: November 27th, 11:59 PM GMT-0

IMPORTANT NOTE Stats have returned in the general tasks. You do NOT, I repeat NOT need have any stat values to complete the tasks. They're included only as guidelines. For example, when it says "an Agility stat of 2 is needed to place traps safely," that doesn't mean a very slow character can't try to place traps, just that they wouldn't be safe; they'd risk setting them off, and they should try to take precautions or find some way to compensate. Thanks.

Hey everyone, Durkasao here. I'm really happy to be able to present you with our first first update in entirely too long. I want to extend a personal apology for these tasks coming out especially late, after our story presentation, since I took responsibility for writing these up. I and everyone else will try our best not to let such a long delay happen again.

When we made plans for this update, we were originally thinking of a set of tasks to introduce Geoda the zone, since we didn't have the resources ready to fully introduce Geoda the city, where Mission 2 proper will take place. However, we realized that there was a lot of groundwork that needed to be put into place for Geoda, so the presentation and these tasks kind of grew to significant size - which of course delayed us even more. You can consider this update to be a sort of "Mission 2 - prelude" if you like; some threads that are brought up here will be very, very important in the future.

We're introducing two mechanics with this update. First, there are two Bonus tasks available in this update that are Merit- or Strike-Dependent. For a team to take one of these tasks, they either need to have the requisite number of Merits and/or Strikes. We're starting small with this, but we should be expanding our use of this mechanic in future events.

The second mechanic is Recruitment. One of the general tasks, which should be very easy for everyone to participate in, offers the Recruitment Slip as a reward. Unfortunately we still need to set this up on the Atlas, so it will be a little while before you can make your new recruit official. We'll also have app updates out shortly as well. Please note that the Recruitment Slip is good for Pokemon up to Stage 1, with no type restrictions.

Speaking of the Atlas, I want to address the complete debacle that is the Dungeon 1 Atlas submissions. We dropped the ball and never finished checking them. The reason was pretty simple: checking logbooks is incredibly, mindnumbingly boring and time-consuming, and with the personal needs and difficulties our admins have had over the past year, they fell by the wayside. Of course, we could have asked more people to help check logbooks. But we realized that checking every logbook for mistakes or cheating was kind of pointless. It demonstrated a lack of trust of our members on our part, and anyway, mistakes in event submissions were very rare.

We'll be rectifying the missing star coin rewards on the Atlas shortly, and we'll also be switching to auto-accepting submissions and allowing people to tally their own merits and strikes. This will take some time to set up, so you'll have to wait before posting submissions for the newest event to the Atlas. Until then, feel free to treat any rewards you receive from this event as though you already have them.

Logbook submission IS ENABLED.

I think that's all for announcements. I want to thank everyone who's stuck by us, and apologize again for our inactivity. I know it's really hurt a lot of people's feelings, and we want to work to make up for that as much as we can. We'll be giving the wiki some much-needed love, and hopefully putting out a little supplemental material before we get into the meat of M2 in a few months. So please stay tuned

And let's roll the credits ...


:iconjasonrdt: for writing dialogue and putting together our story presentation. His battle with ornery computer programs and HTML5 was truly heroic.

:iconcrazyiguana: for the lovely sprites for our presentation, the splash image, and some reward artwork.

:iconhaychel: for the new character icons (Aisha, Sherman, Hathor, Bass, Kite, and Sleeveweasel Reuben).

:iconchillysundance: for a great BG and splash image for the presentation, and for checking over everything several times.

:iconclockworkshrew: For blocking out the script and developing the task and reward ideas.

:icondr-dos: for continued support of

And lastly, some of the presentation BGs,  other reward images, and the extra artwork for the tasks were done by me.

Thank you so much for all your hard work!

More Journal Entries

Recent Journal Entries


Add a Comment:
PyroNapalm Featured By Owner 13 hours ago  Hobbyist Writer
If two or more different task are written in one piece, do I have to make multiply submissions, one for each task, in the atlas?
Buwaya Featured By Owner 13 hours ago  Hobbyist Digital Artist
No need to multiply the submissions, just leave the link to that task in the Atlas logbooks.
Tapio-of-Puujoki Featured By Owner 15 hours ago  Hobbyist
I have a few questions about character creation.

First off: Could I make a Roserade character, who has both roses with the same color? As in, both red or both blue.

And second: Since ghost types are...well, ghosts and can somewhat alter their appearance. Could it be possible for a Cofagrigus to mold its metallic body? Like change its shape to create itself legs, so it can walk instead of float all day. I would still keep the color scheme, as well as the general shape, but with legs and arms, in an armor sort of fashion.
ajforpresident Featured By Owner 18 hours ago  Hobbyist Traditional Artist
I need a little assistance regarding the application for my Explorers' Team shown in the Atlas. You see, I recently made a new art app for my team, but it's a different submission from the original, so I wanted to replace the old application art link with the new one. However, it seems like I can't exactly due that on the Atlas, so I wanted to know what I should do or whether one of the mods could possible fix this for me so the app is updated?
Please and thank you for your time. c:
wilbitWW2 Featured By Owner 1 day ago
Blaming it on the computer, but I haven't been keeping up to date with PMDU. Where do I upload my Cactus Field entry?
Buwaya Featured By Owner 1 day ago  Hobbyist Digital Artist
In the Atlas logbooks, you might need to Manage Teams, then Select Active Team and visit the team's logbooks and add them in.
tanyuliang Featured By Owner 1 day ago
Is there a definite confirmed town map of Andalusst? :thumb400982293: don't show where are the guilds or the bakery or Hardware shop?
Buwaya Featured By Owner 1 day ago  Hobbyist Digital Artist
No, the map of Andalusst is being worked on.
Kuzooma Featured By Owner 1 day ago  Hobbyist Digital Artist
There are still submissions for two of my teams that have not been judge for approval yet, so I just wondering about that. I not expecting it done today because Thanksgiving in all but it's a thing I would to see them rated, regardless if they  went through or not, I would like know what's going.

Anyway, Happy Thanksgiving and Happy Holidays to everyone! 
Buwaya Featured By Owner Edited 1 day ago  Hobbyist Digital Artist
The submissions are will auto check themselves when it hits the deadline.
Add a Comment: